until 1999’s Final Fantasy Anthology for PlayStation 1. Final Fantasy V originally launched in Japan in 1992 but didn’t reach the U.S. Like the previous games, it features updated pixel art, modernized gameplay and menus, a rearranged soundtrack by original composer Nobuo Uematsu, and goodies such as a bestiary and illustrations gallery. Final Fantasy IV arrived in September and now it’s time for the fifth entry to return to the spotlight.įinal Fantasy V Pixel Remaster launches to Steam and mobile devices on November 10. Instead of releasing the titles simultaneously, Square Enix opted to launch the first three games all at once before individually dropping the back half of the bunch. This makes sifting through menus on the battle screen an utter breeze.The Final Fantasy Pixel Remaster Series is a remastered collection of the first six Final Fantasy games. The interface also feels wonderfully responsive, as you’d expect from modern re-releases of such old games. If you’d prefer, the map can also be turned off entirely.Įach game’s user interface is now uniform, too, and provides a clearer picture than ever of how weapons and gear affect your stats, when you can and can’t use certain items, as well as adjust options such as volume at any time. This may trivialize the games for some, but it’s a great addition for newcomers exploring the often labyrinthine dungeon design of these earlier Final Fantasy titles. It’s nice, but it pales in comparison to the usefulness of the map, which now shows up in the corner of the screen, presenting an overview of the area you’re currently exploring (or desperately trying to escape when you’ve run out of mana). There’s now a quick-save option in the menu, in case you have to dash somewhere in a hurry. Maps and easier navigationĮach game in the Pixel Remaster collection comes with a suite of universal quality-of-life features, too.
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